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Beyond The Wire Hotfix 1.1.1 Patch Notes

December 9, 2022
Hotfix 1.1.1

Hey everyone,

We've been monitoring your feedback and have made some improvements to bot implementation and addressed a variety of other issues we've been seeing in this hotfix!



  • Added bot combat distance settings for server owners
    - Aim precision at 100 meter distance
    - Forward visual detection range
    - Bot proximity detection range

Changes & Fixes

  • Improved bot navigation around deep water areas


Changes & Fixes


  • Optimized Passchendaele spawns
  • Fixed an issue where bots would become inactive during last phase on Passchendaele Assault CEF vs GER & ANZ vs GER
  • Added vehicle spawns for the CEF Autocar to Passchendaele Assault 1915 GER vs CEF

Vimy Ridge

  • Fixed navigation mesh placement in certain locations to improve bot pathing
  • Optimized bot pathing to address an issue where groups of bots would become stuck in specific areas


  • Fixed bot pathing to improve navigation around specific areas

Vieil Armand

  • Fixed bot pathing to improve navigation around specific areas

Optimization / General Fixes

  • Added an additional check to the wave spawn ruleset to avoid an issue where players would repeatedly respawn at rally points unexpectedly
  • Disabled a sever log regarding bot navigation to reduce log spam
  • Fixed a sever log regarding player collisions with certain objects to reduce log spam
  • Fixed an issue where players were able to clip through walls of certain bunkers